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Moderna
RPP
11.0.2
RPP
11.0.0
Beta
Class Tuning Hotfixes on War Within Beta August 7th (#2) - Shadow Priest Buffs
The War Within
Publicado
hace 9 días
por
Squishei
More class tuning hotfixes have been pushed to the War Within beta which includes Shadow Priest buffs!
Class Tools
Blood
Talents
Frost
Talents
Unholy
Talents
Deathbringer (1)
Frost:
After Reaper's Mark explodes, your next Obliterate costs no Rune and summons 2 scythes to strike your enemies.
The first scythe strikes your target for (430.312% of Attack power) Shadowfrost damage and has a 20% chance to apply Reaper's Mark, the second scythe strikes all enemies around your target for (183.6%146.88% of Attack power) Shadowfrost damage\. Deals reduced damage beyond 8 targets.
Class Tools
Balance
Talents
Feral
Talents
Guardian
Talents
Restoration
Talents
Specialization (1)
Effect #2 NEW Effect #16 Apply Aura: Modifies Effect #1's Value (Label)
Value: 2
Affected Spells:
NEW Effect #16 Apply Aura: Modifies Effect #1's Value (Label)
Value: 2
Affected Spells:
Keeper of the Grove (1)
Restoration:
Casting Swiftmend increases your Haste by 12%10% for 6 sec.
Balance:
Entering Eclipse increases your Haste by 12%10% for 6 sec.
Class Tools
Discipline
Talents
Holy
Talents
Shadow
Talents
Specialization (2)
Assaults the target's mind with Shadow energy, causing (264.143%396.215% of Spell power) Shadow damage over 4.5 sec and slowing their movement speed by 50%.
Generates 12 Insanity over the duration.
Effect #1 Effect #1 Apply Aura: Periodic Damage: Modifies Damage/Healing Done
Value: 0 (SP mod: 0.4402390.660358)
(Pvp Multiplier: 1.161)
REMOVED Effect #30 Apply Aura: Modifies Damage/Healing Done
Value: 0%
Affected Spells:
(and 45 more.)
REMOVED Effect #31 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 0%
Affected Spells:
(and 45 more.)
NEW Effect #30 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 30%
Affected Spells:
REMOVED Effect #30 Apply Aura: Modifies Damage/Healing Done
Value: 0%
Affected Spells:
(and 45 more.)
REMOVED Effect #31 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 0%
Affected Spells:
(and 45 more.)
NEW Effect #30 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 30%
Affected Spells:
NEW Effect #31 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 0
Talents (2)
Blasts the target for (88.1431%132.215% of Spell power) Shadowfrost damage.
Generates 4 Insanity.
Effect #1 Effect #1 School Damage
Value: 0 (SP mod: 0.8814311.32215)
Every 2 casts of Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Can accumulate up to 2 charges.4 charges.
Mind Flay: Insanity
Assaults the target's mind with Shadow energy, causing (499.056% of Spell power) Shadow damage over 1.5 sec and slowing their movement speed by 70%.
Generates 12 Insanity over the duration.
Mind Spike: Insanity
Blasts the target for (301.447%346.664% of Spell power) Shadowfrost damage.
Generates 12 Insanity.
Oracle (3)
Discipline
Power Word: Shield casts apply 4 stack of Prayer of Mending to your target.
Holy
Prayer of Mending casts apply a Power Word: Shield to your target at 100% effectiveness.
Procs flags changes: REMOVED Deal Helpful Spell
ProcChance changed from 101 to 0
Holy
Guardian Spirit lasts an additional 2 sec.
Discipline
Pain Suppression reduces damage taken by an additional 10%.
Procs flags changes: REMOVED Deal Helpful Spell
ProcChance changed from 101 to 0
Gain access to a spell that gives you an advantage against your fate. Premonition rotates to the next spell when cast.
Premonition of Insight
Reduces the cooldown of your next 3 spell casts by 7 sec.
Premonition of Piety
Increases your healing done by 15% and causes 70% of overhealing on players to be redistributed to up to 4 nearby allies for 15 sec.
Premonition of Solace
Your next single target healing spell grants your target a shield that absorbs 0 damage and reduces their damage taken by 15% for 15 sec.
REMOVED Removed: Reset charges when boss encounter ends
Class Tools
Assassination
Talents
Outlaw
Talents
Subtlety
Talents
Spells (1)
Finishing move that stuns the target. Lasts longer per combo point, up to 5:
1 point : 2 seconds
2 points: 3 seconds
3 points: 4 seconds
4 points: 5 seconds
5 points: 6 seconds
Cooldown changed from 20 sec cooldown to 30 sec cooldown
Duration changed from 1 sec to 0 ms
Class Tools
Affliction
Talents
Demonology
Talents
Destruction
Talents
Specialization (1)
Inflicts increasing agony on the target, causing up to \2.38346%1.70247% of Spell power) * 18 / 2 * 6] Shadow damage over 18 sec. Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level.
Agony damage sometimes generates 1 Soul Shard.
Effect #1 Effect #1 Apply Aura: Periodic Damage: Modifies Damage/Healing Done
Value: 0 (SP mod: 0.02383460.0170247)
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