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Discipline Priest: First Impression of the New Priest Talent Trees in Dragonflight
Dragonflight
Опубликовано
28.07.2022 в 06:00
AutomaticJak
With the reveal of the Dragonflight Priest talent trees, our Discipline Priest writer AutomaticJak provides initial reactions and thoughts on this revamped system. We break down the Discipline Priest talent trees, discussing the new talents and providing some sample builds. Join us as we predict how this class could play in Dragonflight!
To learn about the best PvE talent builds in Dragonflight for this class, and export these builds into the game, please check out our Discipline, Holy, and Shadow Priest class guides:
Discipline Priest Talent BuildsHoly Priest Talent BuildsShadow Priest Talent Builds
Priest Dragonflight Class Tree
Priest Dragonflight Talents - What’s New?
For the class tree, Discipline has some interesting damage synergies very early on.
Взрыв разума
,
and
Слово Тьмы: Смерть
synergies to increase their efficiency and defensive values from an early point. The spec starts off strong with hard breaks between damage and healing, even allowing Discipline to take advantage of a lot of synergies for
Обновление
/
Молитва восстановления
but strangely enough not one that makes
Молитва восстановления
an instant cast ability since that T2 trait was lost in Dragonflight.
Придание сил
of course returns, as well as
Близнецы жрицы Солнца
which are both required to spec through in order to get to the
Уход в тень
defensive from Shadowlands'
Прозрачный образ
. Almost everything in the Priest class tree is available in Shadowlands, the only difference is the options and selections being vastly improved.
Непоколебимая воля
is one of the few non-Shadowlands points and I omitted it earlier because it has such minimal impact for Discipline.
does not replace
Быстрое исцеление
so you will not benefit from the reduced cast speed there, which leaves only
Кара
which already casts very rapidly.
Слово Силы: Жизнь
was one talent that I was incredibly interested in for Discipline as an overly safe option for Mythic+, but after testing, I am exceedingly disappointed in. The 20% health threshold is incredibly low, it seems to be a hasted cooldown for some strange reason and it doesn't seem to heal for very much even when used correctly. Would highly recommend a higher threshold of 40-50% health with a lengthier cooldown to properly be an "emergency button" to save an ally from death as opposed to a rotational key. Finally,
Обновление
does not seem to do much healing on its own, relying primarily on
Благодарение
procs to produce the "free" output, but with a cast time associated with
Молитва восстановления
this seems very unattractive for Discipline to take advantage of with any regularity.
Priest Dragonflight Talent Tree - First Impressions
The Priest talent tree looks to be fairly well-made but there are some major issues that I have noticed throughout my alpha testing. Firstly,
Очищение зла
does not replace
Слово Тьмы: Боль
which causes some annoying issues in synergistic talents as mentioned above. Discipline receiving
Молитва восстановления
baseline seems interesting but when there is a
cast time
attached to it, it starts making the ability less and less interesting for the spec to utilize. There are also major inconsistencies with damage dealing abilities in the class tree for Discipline. Mainstays like
Исчадие Тьмы
and
Игры разума
produce
Искупление вины
output, but
Кристальное отражение
and
Призма пламени Тьмы
do not, making these options considerably less desirable.
With these new class trees it
looks
at first impression that the spec has gained some additional options or variety to utilize legendaries from Shadowlands that we frequently eschewed, but when they do not interact with
Искупление вины
or are supremely lowly tuned then there is no reason to even touch the surface of these other abilities and it feels almost like you fall back into the same-old song and dance. I believe that Discipline
must
have additional
Искупление вины
synergy in their class tree to promote actual variety in gameplay.
Discipline Priest Spec Talent Tree
Discipline Dragonflight Talents - What’s New?
Discipline has received a few new talent options but a ton of augments to existing talents. For
Искупление вины
modifiers there are increases to duration for
or
Слово силы: Щит
in
Утешение
and
Компенсация
.
Темный завет
is back with additional modifications, this time allowing you to cast Holy spells but at reduced effectiveness making the ability more flexible if you need to cast a dispel for example. Additional buffs for
Темный завет
include duration increases and a spell-school change to
Исповедь
allowing it to be cast at full effectiveness during
Темный завет
duration.
Очищение зла
is now independent of DStar/Halo allowing for additional DoT spreading and more consistent long-term DoT duration making it much easier to manage. Unfortunately it does not replace
Слово Тьмы: Боль
oddly enough, meaning that
Болезненная агония
will not synergize with
Очищение зла
. Furthermore, DStar/Halo both have a Shadow-spell modifier with the one for DStar in particular dealing a hefty DoT which synergizes with
Темный завет
but does not currently produce
Искупление вины
healing.
Ярость Света
makes a massive return to the game for Discipline, allowing for an excellent burst alongside
Игры разума
staying on the Priest class tree as well.
Исповедь
has tons of modifiers allowing it to be a damage spell, to spread an additional
Очищение зла
, increase the damage from
Сила темной стороны
, and additional bolts from
Исповедь
in
Суровая дисциплина
. All of these modifiers allow for significantly more damage from baseline Priest abilities, shifting the power of your damaging abilities from covenant spells to baselines priest spells, more work needs to be done to complete this rebalance as
Искупление вины
output in general on Alpha feels fairly low but that is fairly normal in a 5 man environment.
On the utility side, Discipline will have access to
Проповедь
AND
Кротость
for the first time ever. That damage reduction, paired alongside
Слово силы: Барьер
will make Discipline even more powerful in a raid environment and could encourage double Discipline compositions if
Кротость
continues to be stackable. In Castle Nathria in particular, but frequently throughout raid progression, Discipline was heavily reliant on
Озарение
s to afford the high costs of powerful ramps. Now with the updated talent system, Discipline can flex into Holy talents such as
Просветление
to improve their mana regen. Even though
Внутренний свет и тьма
is a mandatory pick in our talent tree, it does not seem to have as flexible of use as PvP because of the GCD restriction upon it, leading many Discipline Priests to just sit in the Inner Shadow form full-time instead of swapping stances.
Discipline Priest Dragonflight Talent Tree - First Impressions
With these new class trees it
looks
at first impression that the spec has gained some additional options or variety to utilize legendaries from shadowlands that we frequently eschewed, but when they do not interact with
Искупление вины
or are supremely lowly tuned then there is no reason to even touch the surface of these other abilities and it feels almost like you fall back into the same-old song and dance. While early, I believe that Discipline must have additional
Искупление вины
synergy in their class tree to promote actual variety in gameplay.
Discipline Priest Dragonflight Talents for Raiding - How Strong is It?
View in Dragonflight Talent Calc
The above Discipline build is a fairly-standard setup that emphasizes
Искупление вины
extensions from
Проповедь
to setup large scale burst output from
Ярость Света
or
Игры разума
. It maintains strong damage reduction from
Слово силы: Барьер
and
Кротость
while taking a ton of modifiers to increase
Исповедь
healing.
Notably,
Вознесение
is omitted on the spec side. This could easily be taken in exchange for lower
Схизма
duration or less
Исповедь
damage. It feels very poor at the moment being forced into low-tuned
Слово силы: Сияние
buffs in order to get that 2nd charge of Radiance we are all so used to, and many of the modifiers for
Подавление боли
are just incredibly poor in value.
Экзальтация
is quite terrible and the loss of additional
Искупление вины
extensions from
Вознесение
is especially noticed, meaning
Щит души
is really never much of an option.
This tree feels fairly devoid of choice for raid gameplay. Trading out a bit of damage for some shielding but not really doing much to alter gameplay in substantive ways. From a raid perspective even the class tree seems a bit too focused/simple on what Discipline will select. There's no incentive to select increases to
Молитва восстановления
output like
Благодарение
when there is a casttime attached and zero
Искупление вины
interactions.
Кольцо Света
is still a very poor spell and AoE damage doesn't translate well into healing.
In general this seems like a decent upgrade from the existing talent trees but there does need to be some polish added to low-tuned talent points like
Слово силы: Сияние
,
Подавление боли
, and
Вознесение
supports to make them more desirable or just feel less-bad when being pushed into taking them like in the case of
Слово силы: Сияние
. On the Priest side there are many damaging abilities that do not produce
Искупление вины
output and if they did, they would be substantially more attractive to take.
Overall, Discipline looks slightly more defensive, similar in mobility, with more options to produced sustained
Искупление вины
output than the burst-heavy nature of Shadowlands and brings slightly better utility with
Кротость
. I don't expect many overhauls from here and I don't really think its needed for Discipline but I would like for the devs to very early on give attention to the rotten branches of the tree like
Кристальное отражение
to make these options feel more like options.
Interested in playing Discipline Priest now? Check our out live guide for Discipline Priest!
Discipline Priest Guide
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