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How to Master the Mind Control Trick for Priests in Operation: Mechagon - Workshop
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由
AutomaticJak
发表于
2022/08/25,14:51
Mechagon Workshop is back again in Season 4 of Shadowlands and with it, the Mind Control technology that can lead to massive damage from your Priest. AutomaticJak explains how to perform this trick and when you can do it!
Mind Control in Mechagon!
Mechagon Workshop is back again in Season 4 of Shadowlands and with it, the
精神控制
technology that can lead to massive damage from your Priest. The
麦卡贡工匠
is an enemy found throughout the instance after you enter the Mechagon Metropolis proper. This enemy casts two abilities, an interruptible
超荷冲击波
and
激活反步兵松鼠
which has a 12 second cooldown and can not be kicked.
When under the effects of
精神控制
, the
麦卡贡工匠
can cast
激活反步兵松鼠
which will travel to a
nearby
enemy and do a short cast. It will then explode, dealing massive damage to all enemies. Even if you are a Shadow Priest, you will still want to take advantage of these squirrels to maximize your dps. In this guide, we will break down the various trash pulls where these
麦卡贡工匠
are present, how your group can assist you, how to maximize your damage and what dangers using this tech can present to you and your team. I also included a video here which summarizes and provides additional visuals for how to pull off this tech but this article does explain everything on its own.
Entering Mechagon City: Two
麦卡贡工匠
Upon entering Mechagon City, an alarm goes off summoning 3 waves of guards and bots to repel your party.
The first wave features two
麦卡贡工匠
along with some Dog-Bots. If you would like to maximize your impact in the dungeon you'll want to make sure both enemies'
激活反步兵松鼠
s are being used for your team, this will also allow your melee in the party to not have to dodge the explosions.
Ideally you should ask a member of your group with a lengthy single-target stun to stop one of the
麦卡贡工匠
's immediately on pull, this will allow you to
精神控制
the other one and instantly cast a Squirrel. When taking control of the
麦卡贡工匠
you are presented with three spell attacks by default on 1,2,3:
Auto-Attack
激活反步兵松鼠
超荷冲击波
超荷冲击波
does very little damage so you should never worry about casting this.
激活反步兵松鼠
has a 12 second cooldown
, whether you cast it or the enemy casts it on its own. With this in mind, having another player in your group stun one
麦卡贡工匠
allows you to desync the respective cooldowns of the Two Tinker's
激活反步兵松鼠
casts.
When they are not synced you can then bounce back and forth between
精神控制
ling each enemy, casting the
激活反步兵松鼠
, cancelling the
精神控制
with the ESC key and then
精神控制
ing the next
麦卡贡工匠
ideally after the first Squirrel detonates but sometimes that is not always possible so focus on maximizing your squirrel casts.
Finally for this pack, you will have one
纳斯雷兹姆潜入者
off to the side that should be pulled in with this first wave of enemies to also take damage from the squirrel. That being said, you also have to be concerned about the Infiltrator's
腐臭虫群
and
梦魇之云
. Make sure you're using
精神控制
well away from other players to reduce the chance of a
梦魇之云
being cast on you and make sure to stand far enough out at range to completely avoid any
腐臭虫群
cast.
Errant Squirrels - Fixing "Mistargeting" before Machinist's Garden
Before the 3rd boss you will have another
麦卡贡工匠
that you can
精神控制
for big damage. Thankfully there is only one you have to deal with, but there are some challenges here because of how the Squirrels can target enemies. Sometimes Squirrels will either go backwards into the maze or target the boss with their detonation,
completely wasting
the potential damage on the trash mobs.
To fix this you need to adjust where you position the
麦卡贡工匠
and with it, the entire trash pack so that the
麦卡贡工匠
can get the cast off and be struck by it and so that the Squirrel will not hit a wasted target. The markers below are an approximate field where you will want to
position your
麦卡贡工匠
to guarantee that it will not send the squirrel into the maze or boss fight.
Dealing with Inspiring
In the prior trash pulls, the
鼓舞
affix is not a problem at all, but there is one pull in the instance where it can be problematic and that is leading up to the final boss.
Image from
Mythic Dungeon Tools
In this pull, the
麦卡贡工匠
is NOT
鼓舞
so you will need to do two things. 1st, have your tank pull up towards the Defense Bots and 2nd use
闪光力场
to push the
鼓舞
mob up to them, leaving the
麦卡贡工匠
casting where it spawns. From there, you can freely cast Squirrels that will always travel into the
鼓舞
/defense bot pile and when you release the
麦卡贡工匠
it will just cast some
超荷冲击波
onto the party that can be mitigated using the nearby defense fields that are dropped. Just make sure your team does NOT kick the
麦卡贡工匠
until the
鼓舞
mob is dead or else you will not be able to
精神控制
the mob.
Lastly, it is important to remind your team that you will be unable to heal them while using
精神控制
so it is imperative that they are using defensives on these latter pulls especially.
群体驱散
is great for clearing multiple debuffs from the defensive bots and weaving in
神圣化身
to reset Holy Words to heal rapidly or using
希望象征
to refresh your allies defensives can make your team much less stressed while you are adding extra damage. That said, the best way to safely use this technique is to practice and minimize your time spent spawning squirrels so that you can get back to healing your teammates as needed. Hope this helps and let me know if you have any questions!
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