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Journey to Northrend - Howling Fjord or Borean Tundra?
Live
Geposted
19.11.2008 um 00:30
von
Salali
Now that Blizzard has officially released the expansion, millions of players have already begun upon their journey to Northrend. However, for many there remains a question, one which must be addressed before traveling:
Howling Fjord
or
Borean Tundra
?
Check out our rundown of the two zones after the break.
Howling Fjord
Lush, rolling hills and a snow-capped mountain range fill the landscape of southeastern Northrend. The Howling Fjord is as its name implies, a highly elevated series of cliffs and ravines with a searing wind that sweeps through the mountainside. Open clearings and sparse forests make up a large portion of the terrain, but things turn deadly cold as one approaches the northern mountains.
Home of what was once the only accessible port on the continent, the fjord is filled with inhabitants such as bears, wolves, and even Vry'kul, a Nordic viking-like race of humanoids. The zone is widespread, but well-designed with several clusters beyond the main townships (
Valgarde
and
New Agamand
) which serve as "breadcrumb trails" to help players discover new areas.
The Howling Fjord contains several notable quests related to the design of the area. One such quest involves the first real encounter with the Lich King. The quest begins with
Thoralius the Wise
, who may be found next to a large, white incense burner at the main campfire in Valgarde. I highly recommend all players to, when completing the second quest in the spirit realm, walk up to the large steps before
Utgarde Keep
for a special surprise (tip: don't read the quest comments unless you want to spoil the surprise). Unfortunately, I have been unable to find a similar quest for the Horde (or Alliance in the Borean Tundra).
Borean Tundra
On the western front is the Borean Tundra, a large open area consisting of frozen vegetation and a misty coastline. As soon as one sets foot in the zone, it becomes apparent that resources in this area are scarce. Trees are few and far between, vegetation remains frozen on the ground, and the waters are haunted by Kvaldir, a strange, ghost-like race akin to the Vry'kul. Murloc, naga, and even wild
orca
inhabit the waters.
Home to the
Tuskarr
, a manbearpig—er, walrus-like race, the tundra offers many quests which are clustered in hubs somewhat larger than those of the Howling Fjord. The zone is large, and travel can be exhausting, but the rewards pay off as the quests progress in a linear fashion. There are also more quests to complete in
The Nexus
, one of the first two dungeons, than in Utgarde Keep (the Howling Fjord dungeon). Off the coast lies Coldarra, a mystical, snowy region and home to the blue dragonflight aspect
Malygos
. The Dragon Aspect has gone insane, ordering the destruction of all who would wield magic.
Quests are clustered around much like the Howling Fjord, consisting of turf wars between the Tuskarr and the Kvaldir, ghostly creatures or spirits which wander the continent. There are also naga and Nerubian creatures one may encounter in the zone, but overall the design and quest experience is similar to the Howling Fjord. Just as the Fjord had notable quests, the Tundra does as well. Consisting of unusual quest givers such as naga and murloc, there are also organizations such as D.E.H.T.A. -- Druids for the Ethical and Humane Treatment of Animals -- which ultimately lead to an
achievement
.
Fjord or Tundra?
The vast, beautiful landscapes available to players early on are but a glimpse into the future of the game. It is a brand new world, and it shows. So I leave you with a simple question: Which area did you pick? What made you decide upon this zone? How was the gameplay experience in your zone of choice?
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