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Live
PTR
11.0.2
PTR
11.0.0
Beta
Class Tuning Hotfixes August 16th (Part 2) - Warrior Tuning
Live
Geposted
vor 7 std. 48 min
von
Squishei
Some class tuning hotfixes have been pushed to the War Within Beta AND live servers, applying large changes to Warriors, zeroing out their spec scaling auras and buffing abilities by the same amount instead.
Class Tools
Arms
Talents
Fury
Talents
Protection
Talents
Specialization (1)
Effect #4 NEW Effect #14 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 50%
Affected Spells:
NEW Effect #15 Apply Aura: Modifies Damage/Healing Done (Label)
Value: 50%
Affected Spells:
Assault the target in a bloodthirsty craze, dealing (155.25%232.875% of Attack power) Physical damage and restoring 3% of your health.
Generates 8 Rage.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 1.55252.32875)
Strikes all enemies in front of you for (143.442% of Attack power) Physical damage, inflicting Deep Wounds. Cleave will consume your Overpower effect to deal increased damage. Deals reduced damage beyond 5 targets.
Effect #1 School Damage
Value: 0 (AP mod: 1.003091.43442)
Strike a mighty blow with both weapons that deals a total of \119.79%179.685% of Attack power) + (119.79%179.685% of Attack power)] Physical damage.\
Generates 12 Rage.
Strike a mighty blow with both weapons that deals a total of \119.79%179.685% of Attack power) + (119.79%179.685% of Attack power)] Physical damage.\
Generates 12 Rage.
Effect #1 School Damage
Value: 0 (AP mod: 1.19791.79685)
Strike a mighty blow with both weapons that deals a total of \119.79%179.685% of Attack power) + (119.79%179.685% of Attack power)] Physical damage.\
Generates 12 Rage.
Effect #1 School Damage
Value: 0 (AP mod: 1.19791.79685)
Unleashes a whirlwind of steel, \striking all nearby targets for \ Physical damage. Deals reduced damage beyond 5 targets.
Effect #1 School Damage
Value: 0 (AP mod: 0.1573330.224986)
Unleashes a whirlwind of steel, striking all nearby enemies for \ Physical damage. Deals reduced damage beyond 5 targets.\\
Effect #1 School Damage
Value: 0 (AP mod: 0.0830.1245)
Unleashes a whirlwind of steel, striking all nearby enemies for \ Physical damage. Deals reduced damage beyond 5 targets.\\
Effect #1 School Damage
Value: 0 (AP mod: 0.0890.1335)
Class Tools
Devastation
Talents
Preservation
Talents
Augmentation
Talents
Talents (1)
The range of your helpful magics is increased by 5 yards.
Effect #1 NEW Effect #4 Apply Aura: Modifies Radius
Value: 5
Affected Spells:
Class Tools
Holy
Talents
Protection
Talents
Retribution
Talents
Spells (1)
When any party or raid member within 40 yds takes more than 30% of their health in damage in a single hit, each member gains 5% increased damage and healing, decaying over 30 sec. This cannot occur within 30 sec of the aura being applied.
Duration changed from -1 ms to 1 sec
Class Tools
Arms
Talents
Fury
Talents
Protection
Talents
Specialization (2)
Effect #8 Effect #2 Apply Aura: Modifies Damage/Healing Done
Value: 430%
Affected Spells:
(and 87 more.)
Effect #3 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 430%
Affected Spells:
(and 87 more.)
Effect #14 Apply Aura: Modifies Damage/Healing Done
Value: 4540%
Affected Spells:
Mortal Strike, \, \and Bladestorm inflict Deep Wounds, dealing (96.8896%138.552% of Attack power) Bleed damage over 12 sec and increasing the damage the enemy takes from you by 9.0%.
Talents (8)
Strikes all enemies in front of you for (100.309%143.442% of Attack power) Physical damage, inflicting Deep Wounds. Cleave will consume your Overpower effect to deal increased damage. Deals reduced damage beyond 5 targets.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 1.003091.43442)
Smashes the enemy's armor, dealing (214.17%306.263% of Attack power) Physical damage, and increasing damage you deal to them by 30% for 10 sec.
Effect #1 School Damage
Value: 0 (AP mod: 2.14173.06263)
Overpower causes a seismic wave, dealing (21.12%30.2016% of Attack power) damage to all enemies in a 10 yd line. Deals reduced damage beyond 5 targets.
A vicious strike that deals (213.158%304.816% of Attack power) Physical damage and reduces the effectiveness of healing on the target by 50% for 10 sec.
Effect #1 School Damage
Value: 0 (AP mod: 2.131583.04816)
Overpower the enemy, dealing (123.362%176.408% of Attack power) Physical damage. Cannot be blocked, dodged, or parried.\\\123.362%176.408% of Attack power) / 10] Rage.]
Effect #1 School Damage
Value: 0 (AP mod: 1.233621.76408)
Wounds the target, causing (87.1194%124.581% of Attack power) Physical damage instantly and an additional (133.192%190.465% of Attack power) Bleed damage over 15 sec.\
Effect #1 School Damage
Value: 0 (AP mod: 0.8711941.24581)
Bash an enemy's skull, dealing (141.6%202.488% of Attack power) Physical damage.
Skullsplitter causes your Rend and Deep Wounds on the target to bleed out 100% faster for 10 sec.
Generates 15 Rage.
Effect #1 School Damage
Value: 0 (AP mod: 1.4162.02488)
Smash the ground and shatter the armor of all enemies within 8 yds, dealing (214.17%306.263% of Attack power) Physical damage and increasing damage you deal to them by 30% for 10 sec.
Effect #1 School Damage
Value: 0 (AP mod: 2.14173.06263)
Specialization (3)
Attempt to finish off a wounded foe, causing \129.72%194.58% of Attack power) + (146.049%219.074% of Attack power)] Physical damage. Only usable on enemies that have less than 20% health.\
Effect #8 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 500%
Affected Spells:
(and 87 more.)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 500%
Affected Spells:
(and 87 more.)
Effect #10 Apply Aura: Modifies Damage/Healing Done
Value: 4550%
Affected Spells:
Unleashes a whirlwind of steel, striking all nearby enemies for \8.3%12.45% of Attack power) + (8.9%13.35% of Attack power) + (2 * ((8.3%12.45% of Attack power) + (8.9%13.35% of Attack power)))] Physical damage. Deals reduced damage beyond 5 targets.\\
Talents (6)
Become an unstoppable storm of destructive force, striking all nearby enemies for \107.1%155.295% of Attack power)%] Physical damage over 4 sec. Deals reduced damage beyond 8 targets.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and avoid attacks.
Generates 20 Rage over the duration.
Assault the target in a bloodthirsty craze, dealing (103.5%155.25% of Attack power) Physical damage and restoring 3% of your health.
Generates 8 Rage.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 1.0351.5525)
Unleashes your power, dealing \95.795%143.693% of Attack power)% + (95.795%143.693% of Attack power)% + (95.795%143.693% of Attack power)% + (95.795%143.693% of Attack power)%] Physical damage and an additional (111.86%167.79% of Attack power) Physical damage over 4 sec to all enemies within 12 yards.
Generates 15 Rage.
Brutally attack an enemy for (212.24%318.36% of Attack power) Physical damage\
Generates 30 Rage.
A mighty blow with both weapons that deals a total of \79.86%119.79% of Attack power) + (79.86%119.79% of Attack power)] Physical damage.\
Generates 12 Rage.
Enrages you and unleashes a series of 4 brutal strikes for a total of \86.3287%129.493% of Attack power) + (50.3584%75.5376% of Attack power) + (115.105%172.658% of Attack power) + (64.7465%97.1197% of Attack power)] Physical damage.
Specialization (1)
Effect #10 Effect #14 Apply Aura: Modifies Damage/Healing Done
Value: 8026%
Affected Spells:
NEW Effect #27 Apply Aura: Modifies Damage/Healing Done
Value: -30%
Affected Spells:
NEW Effect #28 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -30%
Affected Spells:
NEW Effect #29 Apply Aura: Modifies Damage/Healing Done
Value: -30%
Affected Spells:
NEW Effect #30 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -30%
Affected Spells:
Colossus (1)
Unleash a series of precise and powerful strikes against your target, dealing \129.8%185.614% of Attack power) + (129.8%185.614% of Attack power) + (519.2%742.456% of Attack power)] damage to it, and (519.2%742.456% of Attack power) damage to enemies within 8 yds of it. Deals reduced damage beyond 8 targets.
While channeling Demolish, you take 10% less damage and are immune to stuns, knockbacks, and forced movement effects.
You can block, parry, dodge, and use certain defensive abilities while channeling Demolish.
Slayer (2)
Fury:
Bloodthirst has a 20% chance to cause you to unleash a flurry of steel, striking all nearby enemies for (157.5%228.375% of Attack power) damage and applying Overwhelmed. Deals reduced damage beyond 8 targets.
Arms:
Mortal Strike and Cleave have a 20% chance to cause you to unleash a flurry of steel, striking all nearby enemies for (157.5%228.375% of Attack power) damage and applying Overwhelmed. Deals reduced damage beyond 8 targets.
Your attacks against your primary target have a high chance to overwhelm their defenses and trigger a Slayer's Strike, dealing (200%290% of Attack power) damage and applying Marked for Execution, increasing the damage they take from your next Execute by 15%. Stacks 3 times.
Spells (3)
Attempts to finish off a foe, causing up to \145.763%208.441% of Attack power)] Physical damage based on Rage spent. Only usable on enemies that have less than 20% health.\
Slams an opponent, causing (80.5%116.725% of Attack power) Physical damage.\
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 0.8051.16725)
Unleashes a whirlwind of steel, \striking all nearby targets for \15.7333%22.4986% of Attack power)] Physical damage. Deals reduced damage beyond 5 targets.
Talents (4)
Arms:
Become an unstoppable storm of destructive force, striking all nearby enemies for \107.1%155.295% of Attack power)%] Physical damage over 6 sec. Deals reduced damage beyond 8 targets.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Fury:
Become an unstoppable storm of destructive force, striking all nearby enemies for \107.1%155.295% of Attack power)%] Physical damage over 6 sec. Deals reduced damage beyond 8 targets.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Generates 10 Rage each time you deal damage.
Throw a spear at the target location, dealing (165%239.25% of Attack power) Physical damage instantly and an additional (150%217.5% of Attack power) damage over 4 sec. Deals reduced damage beyond 5 targets.
Enemies hit are chained to the spear's location for the duration.
Generates 10 Rage.
Throws a whirling weapon at the target location that chases nearby enemies, inflicting \82.4256%119.517% of Attack power)] Physical damage to all enemies over 12 sec. Deals reduced damage beyond 8 targets.
Generates 10 Rage each time it deals damage.
Roar explosively, dealing (172.8%250.56% of Attack power) Physical damage to enemies within 12 yds and cause them to bleed for (172.8%250.56% of Attack power) physical damage over 8 sec.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 1.7282.5056)
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